Jeremy Tate

Walt Disney World · Integrated Campaign · Art Direction · Design

Disney Thrills

A Walt Disney World campaign built around the real reactions, shared experiences and one-of-a-kind emotions that turn a Disney moment into a Disney Thrill.

Tools

  • After Effects
  • Premiere
  • Photoshop
  • Illustrator

The idea

What does a Disney Thrill feel like?

A Disney Thrill isn't defined by a specific attraction. It's the anticipation before it happens, the reaction in the moment and the story people share afterward.

The campaign turned those authentic Guest reactions into the creative idea.

The territory

Thrills everyone can be part of.

Thrill means something different to everyone. The campaign broadened the idea beyond traditional thrill rides to include the emotions families and friends experience together.

Together

  • Laughing
  • Screaming
  • Trying something together

Feeling

  • Awe
  • Surprise
  • Excitement
  • Joy

The insight

From reaction to shared triumph.

Every Guest experiences a Disney Thrill differently — anticipation, surprise, laughter, fear or excitement.

Once shared, those individual reactions become part of the collective experience.

The campaign film

Real. Raw. Together.

Photography and footage centered on authentic Guest emotion — capturing excitement, laughter, shock, awe and connection as they happened.

The visual system

A simple system for big emotion.

  1. Bold photography

    Authentic Guest emotion at large scale.

  2. Four-park color

    One recognizable color for each Walt Disney World Theme Park.

  3. Black + white structure

    A neutral framework letting imagery and emotion dominate.

  4. Thrills color bar

    The four parks as one recognizable campaign device.

  5. Disney Character reactions

    Character expressions extending the emotional idea.

  6. Anya

    Primary campaign type.

The Thrills bar

Four parks. One device.

Each park was represented by its own color. Together, the four colors became the Thrills bar — a simple device that could identify individual parks or represent Walt Disney World as a whole.

Adventure blue

Empire blue

Osceola red

Golden yellow

The device in application

Disney Thrills bus shelter execution using the four-park color bar

REACTION MEETS ICONIC DISNEY

Your face says it all.

Real Guest reactions were paired with expressive Disney IP, creating an immediate visual shorthand for the emotions behind each Disney Thrill.

GUEST + IP

Disney Thrills city TV execution pairing a Guest reaction with a Disney Character
Disney Thrills mall execution pairing a Guest reaction with a Disney Character

Format flexibility

Built to adapt.

The campaign system recomposed across radically different formats without losing its identity.

  1. Video
  2. Square social
  3. Horizontal
  4. Vertical
  5. Digital display
  6. Out-of-home

International

One idea. Multiple markets.

  1. English

    Disney Thrills

  2. Spanish

    Con Disney Me Siento

  3. Portuguese

    Como Eu Me Sinto Na Disney

  4. Canadian French

    Être À Disney C'est…

  5. Flexible lockups

    Adapted by market and media context.

Selected work

Out in the world.

Disney Thrills interstate billboard execution

Out-of-home

Disney Thrills transit station execution
Disney Thrills billboard execution with the four-park color bar

MY ROLE

Working inside Disney Yellow Shoes.

Working within Disney Yellow Shoes, I translated the Disney Thrills campaign into a flexible visual system across campaign executions and formats, developed alongside the broader Yellow Shoes creative team.

Contribution

  • Art direction
  • Design
  • Campaign systems
  • Motion design
  • Digital creative
  • Visual storytelling

Takeaway

By placing genuine Guest reactions at the center of the system, Disney Thrills turned a diverse collection of Walt Disney World experiences into one emotionally recognizable campaign.